Dynamic IK Retargeting in UE5
Dynamically retarget animations from one skeleton to another without duplicating animation clips!
.Net Core is my primary focus. However, I am also well versed in C++ and I'm learning (and loving) Rust.
I have 11 years of experience as a professional Sitecore developer. I am currently the manager of Dev Operations & Standards at Valtech Baltimore.
Experienced with Unreal Engine development (Blueprints and C++) and Unity 3D.
Dynamically retarget animations from one skeleton to another without duplicating animation clips!
Tips for resolving the Texture Streaming Pool Over Budget error in UE4 and UE5
A tip to show how to quickly add collision to imported Nanite meshes.
A quick tip on how to enable logging in your UE4 game's shipping build.
Implementing Git LFS with Unreal Engine 4.